niedziela, 26 stycznia 2014

Penalties of errors in SSE floating point calculations

SSE provides not widely known control register, called MXCSR. This register plays three roles:
  1. controls calculations:
    • flag "flush to zero" (described later)
    • flag "denormals are zeros" (described later)
    • rounding mode (not covered in this text)
  2. allow to mask/unmask floating-point exceptions
  3. save information about floating-point errors - these flags are sticky, i.e. the programmer is responsible for clearing them.
Floating point errors may cause significant slowdown, some of the flags can silence errors makes a program faster. Read more ...

środa, 1 stycznia 2014

x86 - ISA where 80% of instructons are unimportant


Few years ago I counted instructions from many Linux binaries --- 2014 is good year to repeated this experiment and see that nothing has changed.

I use 32-bit Debian, my installation has been updated few months ago. All files from /usr/bin and all *.so files from /usr/lib was disassembled with objdump (5050 files were processed). Instructions were grouped simply by mnemonic name, taking into account all addressing and encoding modes would be overkill. I've published script that does the job.

Short summary

  • Number of distinct decoded instructions is around 650. Since objdump use AT&T syntax, same opcode is seen under different mnemonics, for example mov is saved as movw, movb, movl depending on argument size.
  • Total number of x86 instructions is around 750. Read: one hundred instructions never appeared in the binaries.
  • There are 81 instructions used just once. For example quite useful CMPPD.
  • There are 22 instructions used twice. For example MFENCE --- no one aware of memory ordering?
  • There are 15 instructions used three times. For example BTC, but bit manipulating operations are useless.
  • 81 plus 22 plus 15 is 118. Another hundred of useless stuff.
Lets look at top 15 rows from detailed results, i.e. instruction with frequency grater than 1%:
  • The total count of these instructions is 87.84% of all instructions (almost all, isn't it?).
  • The most frequently used instruction is data transfer (mov/movl) --- 42%
  • Control flow instructions (call/ret/jmp) --- 13%.
  • Conditions (cmp/test/condition jumps: je/jne) --- 10%.
  • Basic arithmetic (add/sub/lea) --- 12%
  • Simple stack operations (push/pop) --- 6%

Very interesting observation is that conditions are mostly based on je/jne, i.e. jump if zero/jump if not zero.

First FPU instruction appear at 28-th position. First integer SSE appear at 167-th position. First SSE instruction operating on packed floats appear at 315-th position.

Detailed results

Whole table as txt file.

instructioncount%
mov593409837.63%
call14143558.97%
lea10715016.79%
movl7606774.82%
push6559214.16%
jmp6115403.88%
add5605173.55%
je4902503.11%
test4758993.02%
pop4416082.80%
sub3662282.32%
cmp3263792.07%
jne2641101.67%
nop2423561.54%
ret2385691.51%
xor1481940.94%
movzbl1227300.78%
and888630.56%
xchg668850.42%
cmpl649070.41%
movzwl645890.41%
movb572470.36%
or521380.33%
shl509080.32%
cmpb501520.32%
jle410830.26%
leave399230.25%
fldl374280.24%
fstpl373680.24%
shr365030.23%
jbe328660.21%
ja323330.21%
sar309170.20%
flds296720.19%
subl276360.18%
setne276260.18%
testb274200.17%
addl259060.16%
imul255690.16%
jg247960.16%
fstp243490.15%
fxch234640.15%
js215500.14%
fstps212480.13%
sbb166070.11%
inc162000.10%
lock160490.10%
jae148250.09%
sahf147650.09%
dec142760.09%
fnstsw140260.09%
sete139020.09%
movw138950.09%
adc136400.09%
jb124670.08%
jl117000.07%
repz111780.07%
fldcw111100.07%
jge110190.07%
movswl108160.07%
fildl88520.06%
cmpw76010.05%
jns74900.05%
fldz73310.05%
fmul72290.05%
out72030.05%
not70280.04%
movsbl67200.04%
in65030.04%
fld63090.04%
faddp62540.04%
fstl57600.04%
fucom57530.04%
neg57250.04%
fucompp53540.03%
rep50590.03%
fmuls50390.03%
pushl44300.03%
jp44240.03%
fnstcw44000.03%
fld141760.03%
fmulp41330.03%
orl39270.02%
fadds37890.02%
movq37790.02%
fistpl37090.02%
cltd35970.02%
fmull33130.02%
stos32980.02%
lret31830.02%
scas31030.02%
lods30660.02%
cwtl30640.02%
fadd28520.02%
fucomp26780.02%
orb24810.02%
fildll24180.02%
andl23790.02%
setb23370.01%
andb22630.01%
552 rows more...

poniedziałek, 30 grudnia 2013

I accidentally created an infinite loop

I needed to iterate through all values of 32-bit unsigned integer, so I wrote:


#include <stdint.h>
for (uint32_t i=0; i <= UINT32_MAX; i++) {
   // whatever
}
 
Is it ok? No, because value of uint32_t will never exceed UINT32_MAX = 0xffffffff. Of course we can use larger types, like uint64_t, but on 32-bit machines this requires some additional instructions. For example gcc 4.7 compiled following code:

void loop1(void (*fun)()) {
 for (uint64_t i=0; i <= UINT32_MAX; i++) {
  fun();
 }
}
 
to:

00000000 :
   0:   57                      push   %edi
   1:   bf 01 00 00 00          mov    $0x1,%edi
   6:   56                      push   %esi
   7:   31 f6                   xor    %esi,%esi
   9:   53                      push   %ebx
   a:   8b 5c 24 10             mov    0x10(%esp),%ebx
   e:   66 90                   xchg   %ax,%ax
  10:   ff d3                   call   *%ebx
  12:   83 c6 ff                add    $0xffffffff,%esi
  15:   83 d7 ff                adc    $0xffffffff,%edi
  18:   89 f8                   mov    %edi,%eax
  1a:   09 f0                   or     %esi,%eax
  1c:   75 f2                   jne    10 
  1e:   5b                      pop    %ebx
  1f:   5e                      pop    %esi
  20:   5f                      pop    %edi
  21:   c3                      ret    

TBH, I have no idea, why such weird sequence has been generated (add, adc, or, jnz). The simplest and portable solution is to detect wrap-around 32-bit value after increment:


uint32_t i=0;
while (1) {
 // loop body

 i += 1;
 if (i == 0) // wrap-around
  break;
}

In assembly code it's even simpler, because CPU sets the carry flag:

     xor %eax, %eax
loop:
     ; loop body

     add $1, %eax
     jnc loop

niedziela, 29 grudnia 2013

Calculate floor value without FPU/SSE instruction

Presented algorithm works properly for any normalized floating point value, examples are given for double precision numbers (64-bit). Read more ...

piątek, 27 grudnia 2013

Convert float to int without FPU/SSE

This short note shows how normalized floating point value could be safely converted to integer value without assistance of FPU/SSE. Only basic bit and arithmetic operations are used. Read more ...

środa, 25 grudnia 2013

fopen a directory

It's not clear how function fopen applied to a directory should behave, manual pages don't say anything about this. So, our common sense fail --- at least when use standard library shipped with GCC, beacuse fopen returns a valid handle.

Discussion on stackoverflow pointed that fseek or ftell would fail. But on my system it's not true, ftell(f, 0, SEEK_END) returns size of opened directory.

Only when we trying to read data using fread or fgetc the errno variable is set to EISDIR error code.

Here is output from simple test program:

$ ./a.out ~
testing '/home/wojtek'...
fopen: Success [errno=0]
fseek: Success [errno=0]
fseek result: 0
ftell: Success [errno=0]
ftell result: 24576
feof: Success [errno=0]
feof result: 0 (EOF=no)
fgetc: Is a directory [errno=21]
fgetc result: -1 (EOF=yes)
fread: Is a directory [errno=21]
fread result: 0

czwartek, 12 grudnia 2013

Extensions to x86 ISA are useless

Intel announced new extension to SSE: instructions accelerating calculating hashes SHA-1 and SHA256. As everything else added recently to x86 ISA, these new instructions address special cases of "something". Number of instructions, encoding modes, etc. is increasing, but do not help in general.

Let see what sha1msg1 xmm1, xmm2 does (type of arguments is packed dword):

 result[0] := xmm1[0] xor xmm1[2]
 result[1] := xmm1[1] xor xmm1[3]
 result[2] := xmm1[2] xor xmm2[0]
 result[3] := xmm1[3] xor xmm2[1]

  1. Logical operation "xor" is hardcoded. Why we can't use "or", "and", "not and"? These operations are already present in ISA.
  2. Indices to xmm1 and xmm2 are hardcoded too. Instruction pshufd accepts immediate argument (1 byte) to select permutation, why sha1msg1 couldn't be feed with 2 bytes allowing programmer to select any permutations of arguments?
  3. Sources of operators are also hardcoded. Why not use another immediate (1 byte) to select sources, for example 00b = xmm1/xmm1, 01b = xmm1/xmm2, 10b = xmm2/xmm1, 11b = xmm2/xmm2.
Such generic instruction would be saved as generic_op xmm1, xmm2, imm_1, imm_2, imm_3 and execute following algorithm:

 for i := 0 to 3 do
  arg1_indice := imm_1[2*i:2*i + 1]
  arg2_indice := imm_2[2*i:2*i + 1]

  if imm_3[2*i] = 1 then
   arg1 := xmm1
  else
   arg1 := xmm2
  end if

  if imm_3[2*i + 1] = 1 then
   arg2 := xmm2
  else
   arg2 := xmm1
  end if

  result[i] := arg1[arg1_indice] op arg2[arg2_indice]
 end for
 
Then sha1msg1 is just a special case:

 generic_xor xmm1, xmm2, 0b11100100, 0b01001110, 0b01010000

Maybe this example is "too generic", too complex, and would be hard to express in hardware. I just wanted to show that we will get shine new instructions useful in few cases. Compilers can vectorize loops and make use of SSE, but SHA is used in drivers, OS and is encapsulated in libraries --- sha1msg1 and friends will never appear in ordinary programs.